(Utworzono nową stronę "=== Timetable tab === ==== Timetable lookup ==== This section shows the timetable for all sceneries currently run by the player. Each of the stations, signal boxes, etc....")
Moreover, the train's number can have a visual indication about exceeded structure gauge or high-risk materials. Additionally, the row containing the train's data may display the remarks entered or the information about the fact that the train is currently stopped at the station.
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==== Timetable lookup ====
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Clicking on the row shows a menu, which allows to look up the detailed timetable of a train and allows to save the times of arrival and departure of the train.
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This section shows the timetable for all sceneries currently run by the player. Each of the stations, signal boxes, etc. have their own separate timetable, regardless of amount of such in the scenery.
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The detailed timetable window also allows the dispatcher to change the train's number and type, check the train's loc, unit and/or carriages, check the actual and forecasted delays at all stations on the train's route and to check the remarks. To edit any of these, you should click on the proper pencil icon and modify whichever you need to.
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The timetable is shown in a form of a table containing the following:
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Moreover, the detailed timetable allows the dispatcher to resume driver's timetable, if the driver has e.g. lost connection to the server, but has rejoined the game. To do so, you need to click on proper button and select the station, from which the driver will continue to drive.
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* The train runs/does not run (K/NK)
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Lastly, the button located on the bottom allows the dispatcher to delete the timetable. This is only allowed to do in emergency situations (derailment etc.). When the train reaches the final station, you're only supposed to enter the arrival time. The timetable will then be deleted automatically.
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* Arrival time (scheduled, actual, delay)
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[[Plik:SWDR4 - rozklad jazdy1.png|1382px|thumb|center|Example timetable at Buk]]
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* Type of train
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* Train number
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* Driver's name
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* Train's route (inbound scenery and track, tracks inside the scenery, outbound scenery and track)
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* Calculated stop time ({{#simple-tooltip: ph | Passenger stop}}, {{#simple-tooltip: pt | Technical stop}}, {{#simple-tooltip: pm | Shunting (change of the driving direction)}})
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* Departure time (scheduled, actual, delay)
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* Train's route (first and last station)
Aktualna wersja na dzień 14:17, 17 sie 2023
Moreover, the train's number can have a visual indication about exceeded structure gauge or high-risk materials. Additionally, the row containing the train's data may display the remarks entered or the information about the fact that the train is currently stopped at the station.
Clicking on the row shows a menu, which allows to look up the detailed timetable of a train and allows to save the times of arrival and departure of the train.
The detailed timetable window also allows the dispatcher to change the train's number and type, check the train's loc, unit and/or carriages, check the actual and forecasted delays at all stations on the train's route and to check the remarks. To edit any of these, you should click on the proper pencil icon and modify whichever you need to.
Moreover, the detailed timetable allows the dispatcher to resume driver's timetable, if the driver has e.g. lost connection to the server, but has rejoined the game. To do so, you need to click on proper button and select the station, from which the driver will continue to drive.
Lastly, the button located on the bottom allows the dispatcher to delete the timetable. This is only allowed to do in emergency situations (derailment etc.). When the train reaches the final station, you're only supposed to enter the arrival time. The timetable will then be deleted automatically.