Communication
Communication with other players
The recommended form of communication for drivers and dispatchers is TeamSpeak. It allows text and voice conversations between all traffic participants.
Our TeamSpeak-address is: ts.td2.info.pl:9994
Individual commands for players
Commands are executed by typing them into the chat window and pressing ENTER
to send them.
Command | Syntax/Arguments | Useable by | Description |
---|---|---|---|
/clear | /clear | Dispatcher | Clear chat messages. |
/me | /me [text] | Everyone | Sends the given [text] formatted in italics to the chat. |
/zew1 | /zew1 | Everyone | Selective train driver call - bound to F5 by default. |
/zew3 | /zew3 | Everyone | Selective dispatcher call - bound to F6 by default. |
/radiostop | /radiostop | Everyone | Activates the signal A1r "Alarm". The Radiostop signal is transmitted to all trains (including the players) in the current session, causing an immediate emergency braking. Bound to F7 by default (press twice to activate). |
/tt | /tt [nick] [swj],[station],[swyj]; repeated. | Dispatcher | This command is mainly used during tests to generate basic timetables. The arguments are the driver's [nickname] followed by the entry route, station (including the scenery's number) and the exit route separated by commas. This string is repeated for as long as necessary, separated by semicolons. In a normal game, this command is not used (the SWDR automatically generates and uses the command). |
/swdr | /swdr [message] | Driver | Sends the given [message] to all dispatchers online in the SWDR system. Communication with the SWDR is displayed in green. |
/number | /number | Everyone | Displays the number of the current scenery. |
/length | /length | Driver | Displays the current length of the train. |
/weight | /weight | Driver | Displays the current mass of the train. |
/sp | /sp [signal]:[distance] [composition] | Dispatcher | This command spawns the given [composition] at the supplied [signal] with the given [distance]. The composition should contain the wagons names, separated by semicolons. From version 2018.1.1 also partial names can be used. The simulator will then choose wagons matching the partial name from the available pool. If multiple wagons are to be spawned, a number can be added like this before the wagon: n: [number of wagons]. Example command: /sp A n: 5, eaos; n: 2, zaes |
/rmcar | /rmcar [it] | Dispatcher | Removes all wagons from the named-track ([it]). Example: /rmcar It_1 |
/kick_driver | /kick_driver [nick|number] <reason> | Dispatcher | Kicks the driver with the [nick|number] from the scenery with the supplied [reason]. This command may be used in case of the driver breaking the regulations. nick may contain only the initial characters of the name, as long as it is unique. |
/screenshot | /screenshot | Everyone | Saves a screenshot in the Screenshots folder. |
/next | /next [train_number] | Everyone | Prints information about the entry route and next station for the player. |
Bindy
Bindy służą do wysyłania szybkich komunikatów pomiędzy dyżurnym a maszynistą. Ich domyślna treść różni się w zależności od wybranego wcześniej trybu gry (dyżurny/maszynista).
Klawisz | Tryb gry | Domyślna treść meldunku |
---|---|---|
F1 | Maszynista | Przyjąłem |
F2 | Maszynista | Gotów do odjazdu |
F3 | Maszynista | -- brak -- |
F4 | Maszynista | -- brak -- |
F5 | Maszynista | ZEW1 (wywołanie selektywne); w trybie offline - inicjalizacja wirtualnego dyżurnego |
F6 | Maszynista | ZEW3 (wywołanie selektywne); w trybie offline - inicjalizacja wirtualnego dyżurnego |
F7 | Maszynista | RADIOSTOP (dwukrotne wciśnięcie aktywuje bind) |
F8 | Maszynista | Wykonanie screenshota (plik zapisze się do katalogu Screenshots w katalogu głównym gry) |
Klawisz | Tryb gry | Domyślna treść meldunku |
---|---|---|
F1 | Dyżurny ruchu | Przyjąłem |
F2 | Dyżurny ruchu | Stój |
F3 | Dyżurny ruchu | Do mnie |
F4 | Dyżurny ruchu | Ode mnie |
F5 | Dyżurny ruchu | ZEW1 (wywołanie selektywne) |
F6 | Dyżurny ruchu | ZEW3 (wywołanie selektywne) |
F7 | Dyżurny ruchu | RADIOSTOP (dwukrotne wciśnięcie aktywuje bind) |
F8 | Dyżurny ruchu | Wykonanie screenshota (plik zapisze się do katalogu Screenshots w katalogu głównym gry) |
Aby dodać lub usunąć jeden z siedmiu bindów należy edytować w dowolnym edytorze tekstu plik o nazwie binds-dispatcher.cfg (dla dyżurnego) lub binds-driver.cfg. Pliki znajdują się w katalogu głównym gry. (%userprofile%\documents\OnRailTeam\TrainDriver2
)
Autorzy: mentorious, mistersix